Looking Glass Studios released the sequel to Thief in 2000. Utilizing the same DARK engine that powered the original Thief, Thief II had an almost identical look and feel, with only minor graphical and programming improvements. The basic gameplay was also fundamentally similar to the original Thief, but many new elements had been added, including technological gadgets such as a remote eye camera. Other changes include an increase in the number of A.I. behaviors, and the addition of female guards and soldiers. Responding to criticisms of the original Thief, the missions in Thief II were designed much more around typical thief-like behavior, and much of the game is spent robbing the rich denizens of the City rather than battling monsters. In fact, the player encounters almost none of the monsters from the original Thief except for burrick heads mounted as trophies in some of the mansions, and a few zombies and apparitions.
The Thief Enhancement Pack is a fan-made enhancement pack for thief 2 (NOTE:will work on thief gold as well) which improves the quality of object models in the game. Things like doors, candles, keys and torches will look much nicer than their older counterparts. Commonly referred to as "the EP"
The Thief Enhancement Pack is a fan-made enhancement pack for thief 2 (NOTE:will work on thief gold as well) which improves the quality of object models in the game.
For example: Gold coin stacks are higher poly and are not stacked perfectly on top of each other. They are also actually circles, not square-like as in the original coins.
New door textures, of higher poly.
New golden candle sticks, of higher poly.
New torches, of higher poly.
NOTE: Don't credit me, credit Nameless Voice. (ttlg.com/forums)