CAN YOU SEE IT? In the first game of The Working Parts, a lone frog descends into the depths of a flooded forest, not yet knowing the full extent of its tragedy. To survive in a brutal, oxygen-obsessed ecosystem, you must help it see the patterns and hidden truths that make up the system - horrible as they may be. Kotaku says: "They Breathe is proof that you don't need realistic graphics or complicated gameplay to tell a horrifying story." Currently on STEAM GREENLIGHT Please vote for They Breathe if you like it!

Review RSS Feed t1gerdog says
3 t1gerdog

Nov 6th, 2012 2 people agree 0 people don't

Godddddddd. Why'd I pay money for this?

You move a ******* dumb looking frog around the water, confined to the screen space, while dodging retard cows.

Not so fun. The graphics are otherwise excellent and I like the style just not the game.

SadOnion says
4 SadOnion

Feb 18th, 2013 0 people agree 0 people don't

I liked this game, but IT IS a massive waste of time.
The story and presentation is good, however, this is the worst 3 bucks I have ever spent.

Here is why.
Compelling doesn't automatically make the game’s story lasting. I feel like for my $3, I got a demo, not a full game. It gets me interested, then it just ends. There is noting answered, just a lot of desires left. Like I paid for a prostitute, but she got away just after unzipped my jeans.
This isn’t a game at all. Old adventure games have more gameplay than this. Graphic novels have more gameplay than this. Most game starts pretty casually, then it will start to throw in new monsters and mechanics after you got sucked in, then after a few mini bosses, you will have a finale, probably in space. This is more like the tutorial part of a game.
The control feels clunky, and unresponsive. This isn’t a survival horror game, there is nothing you want to risk dying to collect, and there are no people you care about. Sure, awful control makes the game more tense at times, but I just don’t think the ending worth all that trouble.

There are 2 types of games in this world, there are games that will make you learn something like dark souls, or special ops the line. Then there are games that are fun and make you satisfied and want to come back and play it again and again, such as super mario bros 3, or diablo 2.
Don’t breathe failed terribility on both fronts.

If the studio behind this game want a few constructive criticism, I can provide a couple free of charge.
Expend your ideas, combine different elements. Just because you had an awesome goofy nightmare, doesn’t make it worth to build an entire game on it. If they breathe has like 5 worlds, and each of them represents a type of terror, that is a game I would definitely love.
You are making a game, it needs to be fun at least. Randomness would make short games great. Like the binding of isaac and FTL are all good examples. Not to mention there should be some sort

quillsaga says
8 quillsaga

Dec 14th, 2012 0 people agree 0 people don't

Not bad an atmosphere, though the monsters sometimes look plain weird. Love the concept though.

Toyotame says
4 Toyotame

Dec 7th, 2012 0 people agree 1 person doesn't

So that we have in that game? when i seen it in bundle i was thinking its explorevania like Waking Mars or Aquaria, buts stupid "catch bubbles, avoid enemies" game. Its boring and totally not worth time to play.

HeyCiro says
3 HeyCiro

Dec 5th, 2012 0 people agree 0 people don't

Nice.

Madbaboons01 says
3 Madbaboons01

May 5th, 2013

No review provided

TheVampire100 says
10 TheVampire100

Apr 16th, 2013

No review provided

_ghost_zero says
7 _ghost_zero

Feb 17th, 2013

No review provided

PostApoc says
9 PostApoc

Feb 7th, 2013

No review provided

lokuas says
3 lokuas

Jan 26th, 2013

No review provided

Community Rating

Average

7.1

44 votes submitted.

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