The Repopulation is a Massively Multiplayer Online Role Playing Game in a science fiction setting built heavily upon social aspects, sandbox driven gameplay and in depth crafting systems by IF Studios. CURRENTLY IN ALPHA BUILDS. You begin your adventure as a second generation clone colonist on the planet of Rhyldan, with mankind on the verge of extinction trying to rebuild the human civilization. We are looking to deliver the sandbox/themepark hybrid experience that many players enjoyed in games like Ultima Online and Pre-NG Star Wars Galaxies and have a heavy focus on player created content, crafting, city building, and group play in an engaging and fun environment.

Post news Report RSS Our next feature video: Trade Skills

Following our last feature video covering our socket system we are happy to make available our Trade Skills video looking at crafting as it is now in the Alpha build.

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Trade Skills have always been an important part of MMORPGs. Most games tie them into combat though, and the higher end boss drops are usually more desirable than crafted items. Throw in the auction system and increasing those crafting skills is often just an unnecessary time sink. Many level based titles also tie combat levels into crafting levels, and then restrict how many trade skills you can have on a single character.

A goal of ours from the very beginning was to provide the opportunity for crafters to be productive, without forcing them into combat roles. Ultima Online, Star Wars Galaxies (pre-CU), and Vanguard are great examples of this. Players were able to exist completely as a crafter, harvesting their own materials and then using them to create things. We have designed our system in a mold similar to those games. If players do not wish to partake in combat, they can still be a successful crafter.

We have our next feature video available taking a look into the Crafting System and the present state of implementation for Alpha testing. The video mostly covers the ins and outs of how a recipe works and how a filter ingredient can be used to change the outcome of a particular recipe. Toward the end of the video we briefly cover the species extraction system for producing "loot" from dead creatures to be used in the crafting system.

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ZeusLT
ZeusLT - - 341 comments

And I thought I'm tracking indie game...

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B.R.V
B.R.V - - 96 comments

Using skills to purificate a bottle of water having said bottle and ehm purification tablet looks kinda weird...

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