The original version of The Very Organized Thief. You are a thief. A very organized thief. Find all the items on your checklist and then escape the house... Designed to be neither easy or hard, and slightly different everytime you play.
This game is really cool! I liked a lot the randomized objects position and the Rank when you escape, it makes the game funny to play even more than one time.
-Make the game longer with more houses to explore (or just a single one with randomized rooms position, but that can be really hard to do...)
-Put more difficulty levels, the diffuculty is perfectly calibrate right now but I think that a good player would like a harder one (or a newbie an easier quest for training himself...)
This game is quite a gem, despite its rather short length. It has a rather new idea, simple but appealing presentation and despite the fact that it is pretty repetitive, it is fun to play again and again.
I certainly do hope that there will be a sequel with new or even randomly generated houses to discover, as it would be a shame if not.
This game was pretty cool, I started off pretty terribly but quickly got the hang of it. Nice simple game, and I like the randomized item locations too so you can play it several times over!
For anyone interested, here is a bit of my gameplay: Youtube.com
I have to admit, this game was more fun than I would have guessed by looking at the screenshots and reading the description, however I highly doubt I would have tried playing this game if I hadn't seen some let's plays by YouTubers. If I just found this game on my own and had never heard of it before, I probably would have skipped right passed it.
The game features a very simplistic graphic style, which isn't necessarily bad, however it does have a lot of issues where you will accidentally knock something over and the object will be very difficult to walk passed, or you will open a door and it will then block you from walking passed it or closing it.
Fun but VERY simplistic game, and you get all of the "perks" that come along with that. Since it doesn't change up much, apart from some of the items spawning in different locations, it will get pretty boring after a while. I recommend taking breaks in between runs so you don't get completely bummed out about it.
The controls are also a bit weird, I'm the kind of person that likes simplistic controls, such as the use or interact button being "E" like a lot of games, as it's very close to the movement keys. It was weird getting used to using the space key instead to interact with objects, as that key is usually always reserved for jumping in other games. The "Q" key brings up the list of items that you are supposed to steal from the house, but it doesn't work while crouching, instead the character holds it above his/her head, out of view.
Despite the bugs/features listed above, the game is pretty fun if you want a quick game that doesn't take up much space and you don't mind the lack of an in depth plot.
I felt like this game was a very interesting idea. It definitely made one feel like an intruder, and they helped add the tension of being one as well. I thought that it broke the immersion a little bit by adding in physics and the ability to toss things around because no human I know can lift a grandfather clock and toss it several feet away. The tension of knowing when the lady returns adds a pinch of panic to the game that increases as the threat of her returning to the house increases. I'm not sure about how the mechanics of how she is able to detect you or what rooms she enters, but I remember a time when I tried to cut out the power to the house and I ended up running into her as I left the room with the power box in it and I ran upstairs only to see her start following me all the way up and into rooms when I was certain I lost her, so either the AI was able to guess where I am or I am running from a wallhacker. Either way, this was an enjoyable game and I hope to see more from the developer.