The Tank Game is an arena shooter featuring a diverse set of abilities and weapons. Figuring out how to use the items you are currently holding in order to turn a situation in your favour will be far more important than just having a steady aim. Much like the quake and unreal games of old items re-spawn periodically on the map rather than being given to you upon spawning. You must control these resources while also attempting to deny them to your opponents in order to prevail. The game has a strong emphasis on multiplayer and you can play with up to 5 friends on one PC in head to head multiplayer or CO-OP modes. Online and LAN play for more players is also supported. - This game is currently in development, so is the name... If you have any questions please ask!-
The Tank Game Patch 0.9.7.2 released: destructible terrain pieces, replay menus and match customization.
Posted by ttgdev on Feb 21st, 2013
Another update lands this time bringing with it...
New destructible terrain pieces adding in a new dynamic element to the maps.
Some new terrain types along with updated visuals and improved lighting effects.
Two new menus the first of which allows you to watch replays of your previous multiplayer matches. The second allows players to fully customize the items available on a map along with their respawn times when setting up a match.
...And more, the full 0.9.7.2 change log is listed below, until next patch!
Added destructible wall segments.
Added map items menu. Players can now customize what items will spawn on a map when setting up a game.
Added replays menu from which you can watch the replays of previous multiplayer games.
Added new metallic plating floor tiles.
Added new menu borders.
Added new bar / meter GUI elements.
Improved appearance of red dirt tiles.
Improved detailed lighting effects.
Changed appearance of player scoreboard.
Changed view scoreboard key from F1 to TAB.
Changed appearance of temporary spawning invincibility.
Changed appearance of EMP aiming laser.
Changed the layout and appearance of many maps.
Changed appearance tank death animation.
Decreased length of menu transitions.
Blast markers now appear on walls.
Fixed bug where damage shielded stat was not being tracked properly while in a replay.
Fixed bug where grass tufts would scale incorrectly at lower texture / resolution settings.
Fixed bug where lighting from a tank's main gun would scale incorrectly at lower texture / resolution settings.
Fixed some menu scaling issues at lower resolutions.
Fixed possible crash while viewing the score screen in a single player missions.
Many other small tweaks and fixes.