The Line is a rogue-like/ dungeon crawler/ survival with a turn-based combat system. The main object is to stand out the long line for resettlement from the oppressive east segment of the city. The game begins when the new authorities decide to show a gesture of goodwill and move people from the rotting district to new buildings.
Our protagonist is the girl Angelina and her companion - mutated dog Fin. This girl is a part of the small group, that want to know about true nature of the resettlement. The queue moves extremely slowly, so you have to fight your way through or negotiate.
Angelina can use turn-based combat, she has six attacks most of them have cooldowns. Four attacks can do buffs and debuffs and others can deal different amount of damage.
The second way to move forward is to identify the mental weakness of the enemies and use them. The third way is to simply exchange place for items from the inventory.
The dog Fin can do searching in special places, in which people can’t reach. Player evaluable to loot chests, boxes, tables and other objects.
The player will manage the girl Angelina and her companion - the big mutated dog Fin. This girl is a part of the small group, who whant to know about tru nature of the resettlement and player will have to stand the line. This queue moves extremely slowly, so you have to fight your way through or negotiate.
You can force a person to give up position in three ways. One of them is aggressive - a fight. It is implemented by a turn based combat. Player has two attacks and six additional ones, they need to be opened in the pumping window due to the worsening of the mental state. The second way is to identify the mental weakness of the enemy and to continue using it: this will avoid direct combat. The third way is to simply exchange place for item from the inventory.
The Line is part of a series of games united by a common city. Among them in the queue is possible to implement a peaceful and aggressive model of behavior that will lead to different finals.
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