The Golden Coin (TGC) is a free offline singleplayer 3D RPG in medieval-fantasy style based on the Cube 2: Sauerbraten Engine and edited with Sandbox Platinum Arts. OFFICIAL HOMEPAGE: www.thegoldencoin.do.am

Forum Thread
  Posts  
v0.200 STANDALONE (Games : The Golden Coin (TGC) : Forum : News : v0.200 STANDALONE) Locked
Thread Options
Mar 12 2010 Anchor
WORK IN PROGESS |CHANGELOG|
v0.200_STANDALONE
FEATURES:
- NEW QUEST: Help Kevin's Father with food supplies
- NEW GOOD QUEST: Tell Kevin how to escape
- NEW MAIN QUEST: Enter the town
- NEW 2 MISTERY QUESTS
- NEW update engine to Revision 1523
- NEW update to TGC libraries to 0.200-600
- NEW item spawn animation
- NEW way to pick up objects(by pressing E or first mouse key)
- NEW way to talk to the people(by pressing E or first mouse key)
- NEW quicksave option(by pressing F5)
- NEW easter egg (which gives you a secret ability!!!)
- NEW secret places with sound
- NEW died sound/message
- NEW Arnaria world parts outside of the town to explore
- NEW world details(example: modded the first dungeon)
- NEW various message colors (ex: green for pick up something)
- NEW thinking messages
- NEW advanced inventory system
- NEW sound for eating apples/pears
- NEW dialogue interface
- NEW sound for throw items away
- NEW sound for bottles(example: bottles crash sound, drinking sound)
- NEW attack and shield stats
- NEW hitpoints and mana stats
- NEW % of chapter completed
- NEW menu cursor and text overlay color
- NEW first person pointer
- NEW skills menu
- NEW eliminated minigames
- NEW sound for ingame messages
- NEW loading bar and menu interface
- NEW auto-update function
- NEW a lot of icons
- NEW a lot of minor things
- ADD permanently motion blur and bloom effect
- ADD doors to open
- ADD some minor monsters(example: rats)
- ADD more dialogue options
- ADD pears, wine bottels, water bottles and cheese
- ADD more world object (example: bench)
- ADD flowers and other tree types
- ADD NPC's guards
- FIX some Tutorial errors
- FIX some english language errors
- FIX some weight system errors
- FIX loading times (ex: images loading)
- FIX some dialogues intelligence
- FIX installing location
- FIX settings menu
- FIX textures for shader model 3
- FIX game size
- FIX a lot of minor things

KNOWN BUGS:
- the save and load mode is not working propely
- quicksave option don't work propely
- there isn't music ingame
- there is a long loading time for ingame sounds
- there isn't a third person character/view
- the water specularity is heavy blinding
- there isn't an option for mouse speed
- over 30 sec. Chapter_I loading time
- you can't press one more time in the menu the
shortkey to exit (press right click or ESC instead)
- there are some english language errors
- a unknow but very rare crash to desktop
- there are some fatal issues in the weight system
- there are some story errors
- there is a chapter_I loading bug that brings you
near the first town or at any other part
- the guard model isn't finished
- the quest "Find out what happened with supplies for
the shopkeeper" can't be finished
- water is stuttering with some settings
- some items not spawn correctly
- hitpoints, mana, shield and attack stats don't work propely
- the game has some problems to run with Intel graphics
- there are some story/quests errors
- the game is only for windows OS
- the shop system isn't ready yet

I will also release some content updates those days.
- new quests
- alchemy system
- bug fixes

Stay tuned!!!

Reply to thread
click to sign in and post

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.