"The Cursed" is a very unique FREE realtime-strategy game based on the Spring engine. The game is about bones, undead, demons, space marines and magic settled in a futuristic environment. It is a fresh mixture of gameplay elements from many popular RTS games.
Another example for applied normal mapping. It seems that the normal mapping shader is free regarding fps (at least on an average graphics card). When zooming out to average playing disance the details get lost though.
I can see the difference but I'm sure it will be more apparent in-game with camera movements.
Good Job