The Curse of Blackwater is a survival horror game which puts you in the shoes of a paranormal investigator. He visits the abandoned Blackwater Maternity Hospital, and discovers there's more to the place than meets the eye. The game has been designed from the ground up to provide the most immersive and horrifying experience possible. It has been developed over a period of 6 months by me (Marc Steene, Project Lead), and Wray Burgess (Level Designer). We have poured months of time, effort, and sleepless nights in to this project, so we hope you enjoy it :) The release date is scheduled for July 1st 2013 at midnight GMT. The game is available for pre-order at our website for $9.99.

Wolfy_girl says

2/10 - Agree (3) Disagree (1)

There's a certain level of disappointment when you see a indie game that has very little story, and straight up rips elements from other more popular games. Unfortunately, The Curse of Blackwater is this kind of game. The entire design is stock, only using a couple of jumpscares, and one patrolling monster AI that looks exactly like a necromorph monster from Deadspace.

There's a classic saying, that when a game doesn't pull you in with either its story or originality, the game stops being a game and becomes labor instead. However, I wouldn't judge a game this harshly if it wasn't for the fact that this is a product you have to pay ten dollars for, while there are free games and even Amnesia custom stories on the internet that are way better designed than this game.

I can only hope that the creators are learning from their mistakes, and take on the advice and tips from the indie community.