Tainted Fate is an open world horror adventure game played with two protagonists with original gameplay features. Played in first person, it features an inventory system, dynamic conversations, puzzles, two timelines (1940's and 2012), latest graphics technology and an engaging story that changes depending on your decisions.
To make Tainted Fate the product I envisioned it will be, I need help on all fronts. That's why I have assembled a team of talented individuals to help make my dreams come true.
Posted by MisfitVillage on Jan 2nd, 2013
As some of you may know, I largely made my first game SickBrick by myself, with some great programming help from a great friend from Canada called Maxwolf. Well, on Tainted Fate I decided I wanted a bigger team to make the game as good as possible and to make development as fast as possible.
So I'm introducing my shiny new team to you!
The first guy I want to introduce is Rob Fenn, goes on the internet by the name Fractures. He's my music guy. The music in the first in-game video of Tainted Fate is his. He is in charge of audio production and I have no worries on that front. Just listen to his demos.
The second guy is my dear friend and awesome artist Karlo. He is in charge of concept art.
I make ugly sketches which he turns into pieces of art. From them I make the in-game models.
Check his stuff out:
The last guy on the team is Filip (AKA Hell Entertainment). He's a programming wizard helping me with the game's code. He is currently working on the inventory system from the game.
We are running a little indiegogo campaign for Tainted Fate here:
So check that out if you like the game so far and would like to contribute. Every dollar counts.
That's it. Thanks for reading!