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A Roguelike-turnbased game with randomized premade maps where the goal is to fight your way to freedom. I hope to create a roguelike game styled like a board game. Loot and enemies will be random and scale based on what level of the dungeon your own. 2D will meet 3D. A basic story is in the works and there will be a fully fledged combat system and inventory system. This is a long term project which I will actively work on and build up over time.

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Description

Footage of the battle grid, monsters moving diagonally, cursor image, monster cursor detection. Things are shaping up.