SWAP is a first person puzzle game, where the player must use a mechanic called SWAPPING to progress through each level. SWAPPING allows the player to select a object or colored tile then select another object or colored tile, and then the two objects or tiles will SWAP places. However not all objects are SWAPABLE, and each object has a purpose or a thing it can do. You must construct a way to pass each level by using the unique properties of each object combined with the ability to SWAP them throughout each level.

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Poll: SWAP pricing? (2 votes)
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Your thoughts on SWAP (Games : SWAP : Forum : General : Your thoughts on SWAP) Post Reply
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Jul 21 2012 Anchor

This thread is to talk about anything to do with SWAP, your thoughts, opinions, ideas, concerns or just converse about the game with others

I hope you like the game and you pick up a copy!

Thanks
Michael Nielson
(Vurb Games)

Jul 28 2012 Anchor

I'd like to share my thoughts on the game so far. I've only played a few levels so far. I voted that the pricing was too high, only because of the bugs and issues which you're working on. If the issues were not there, I say it's totally worth it. I am looking forward to you making a second one some day.

Now having said that I'd like to share my ideas, some of which I'm sure you've heard already:

- Is there a way to allow the player to choose keys? I'm not a WASD person.. I'm an arrow key guy. I usually set arrows to move and 0 key on num pad for jump.

- When moving W, A, S or D everything is fine.. but let's say I press WA as in diagonal up left (or any diagonal movement).. it moves very slow. Can that be fixed or did you intend it that way? I'm used to moving like that in games, in combination with my mouse movement of course.

- When I clear a level am I supposed to just walk into that arrow thing or actually walk into the white? I am asking because during the level if you fall off into the white you need to restart, yet at the end of the level I walk through the arrow into the white. It's like the end arrow is clearly visible as to where I need to go, but needs something to maybe stop you from going in the white to differentiate it from the other white you fall off and restart with. Hope I explained that right.

- Definitely need something to indicate it's loading a level and not frozen. Even something simple will do and then later on you can polish it into something nicer.

Please don't take any of this the wrong way or hurtful. I do like the game so far and I actually purchased it before even trying the demo. :)

Jul 28 2012 Anchor

Thanks for you input
at the moment no there is a not a way to bind different keys however that is something that may come in future updates
yes you just follow the arrow off the platform this will trigger a loading hotspot witch loads the next level. Also i have just added a simple loading message to let you know that you are actuall loading.

Thanks again for you input, this really helps.

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