It took longer than it really should have but by 2050, humanity has finally colonized Mars. The leader of the effort is an entrepreneur named Jeff Murray. Rather than live on the surface of the Mars, People have made their homes deep underground. The city and all its supporting facilities are buried deep down, safe from the inhospitable climate of the surface. Dr. West migrated to Mars recently at the personal invitation of Jeff Murray. Dr. West has been working on important research which he had hoped might lead to a cure for the Alzheimer's Disease. In Subterrain you fill the shoes of Dr. West, the apparent lone survivor of the underground city of Mars. Do what you must to fight, survive, escape, or otherwise amongst limited resources and relentless enemies. Your worst enemy will be your own carelessness...

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Controls (Games : Subterrain : Forum : General discussion : Controls) Locked
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Sep 14 2014 Anchor

Version 0.4 you can also click help button (? mark) inside game to learn more about the controls

Shift + WASD = faster movement (drains stamina)
Mouse left click = attackMouse right click-drag = drag object
E = interact with object (open door , open container etc)
I = open inventoryESC = close container , inventory , crafting window , Awake from resting
1-5 = short cut key for using objects in tactical slot ( like quick slot , but it is also an inventory slot )
L = toggle flash light (if equipped)Rest = use items such as blankets sleeping bag etc.
ESC = return to main menu
F11 = take screen shotDouble mouse left click on the inventory item to use
Right mouse click on items to auto move / take

The game auto saves during level transitions and at save point ( save points will be available in near future build )

We have added some control help pages on help menu.

Help menu can be accessed in game by clicking on ? mark icon left top of the screen.

We are planning to add more help pages in there.

Edited by: Saehoon

Dec 1 2014 Anchor

I've played a bit, and I have some suggestions:

1. By default light should be really close to movement keys (F?) because you toggle it on and off really often to save battery
2. Same for inv - there is no reason to place it so far away
3. While quick slots are handy for changing equipped item, for simple reloading/eating/drinking/changing battery/resting/healing I'd just use dedicated buttons. "R" for reload and clicking on indicator icons on screen for others (eventually with selecting type of drink/food/heal item)
4. Pressing "E", "I" or any movement should close container/work bench/inventory windows, so we don't have to search for Esc or that small x

Best luck!

Dec 3 2014 Anchor

Version 0.6 controls

WASD = movement , close open container , inventory
Mouse pointer = View direction
Mouse L click = Attack
Mouse R click = Quick item move in inventory
Mouse R click + movement = Drag movable objects
L Shift + movement = sprint
F,L = Toggle light
B,I = Toggle Inventory
E = Interact
Q = Scan interactable objects
F1 = Return to main menu
F11 = Take screen shot

Edited by: Saehoon

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