The Player character was bought from 3drt.com .
It did not work well with my project. I had to remove all the animations, modify the bones in the armature and create new animations in Blender.
Since I've got limited experience with the 3D tool Blender, the animations are okay at best.
Anyhow, since Unity3d is such a great engine to develop games in, with loads of tutorials and help to be found on line, I have successfully created new animations and Implemented them into the game.
Also I have added a feature so that the PC rotates his torso and head towards the aiming reticule.
I will be adding a movie of it soon, And the new animations.
The running animations needs some work.
Animation and module issues and a whole lot of scripting.
Posted by tryggvienator on