Steam Marines is a Squad-Based Tactical Roguelike being developed by Worthless Bums. It features: - 2D retro-styled art and turn based action. - Procedurally Generated Levels. - A squad of combatants fighting for their lives in monster filled levels. - Use your squad to cover defensive positions or funnel enemies into chokepoints to blow them up. Steampunk spaceship under attack by aliens, you say? The aim of the game is to progress through the various decks of your besieged steampunk spaceship in order to repel the alien invaders and get out of dodge. It features permadeath and will have a recruitment system. Build your squad members into deadly, long-range marksmen, or up-close-and-personal death machines. But no one is invincible, and if someone dies you'll have to replace him/her with a raw recruit. If the entire squad dies it's game over.
Steam Marines v0.7.3a is out with Tile Heights, Talent Tweaks, and different deck generation!
Posted by Worthless_Bums on Apr 17th, 2013
If you enjoy Steam Marines please do head over to Steam Greenlight and vote for it!
The big feature this build is tile heights, specifically tiles that are higher than base tiles:
Units on higher tiles gain a sight range bonus and also a quite hefty accuracy bonus against units on lower tiles. Conversely units on lower tiles have an accuracy penalty against units on higher tiles. Suddenly the landscape seems less... friendly?
Level generation is also now more dependent on the deck and level your squad is in. expect low levels to be smaller than higher levels. But not this small:
The Grenadier class talent "EMP" has also been implemented and a few other talents have been tweaked, some to avoid a grossly abusble combination. Double whoops!