EXPERIENCE THE REALTIME INTERACTION IN A MOVIE At its core Stay Dead is a 'round beat'em up' like Street Fighter with elements taken from rhythm games. The brand new idea behind Stay Dead is to have a real time interaction inside a cinematographic scene, using the main character as if he would be a videogame character. Stay Dead is the union of movies and videogames. Finally, the sound and graphic quality of a movie joins effectively the interaction of a next generation videogame, creating a unique and involving game experience. LIBERTY OF ACTION In Stay dead, even if the graphic is entirely shot in real life, you can move your character and you can perform more than 150 different techniques distributed in 5 stages. Use all the classic moves of the fighting games, just watch the result of your stunts with a never seen before spectacularity that just a real life shot with a cinematographic direction can provide.

eternalrainbow says

10/10 - Agree (3) Disagree (1)

The gameplay is really attractive, the idea of a live action game I've always liked. The fights are very well choreographed and finally you can see the moves you make, no stroboscopic effects and / or loud sounds. The sets of each battle are really well designed, each describes the adversary, reminding also a number of martial arts movies. The plot is simple, a fighter, in his journey he meets various opponents ready to challenge him and he will react to maintain this intact its honor. The ost in my opinion is well composed and sharpens the focus of each battle. The only negative notes are: excessive speed in the selection of shot (but this is a subjective observation) and the possibility of not being able to choose your opponents as protagonists, allowing them to change even if only on a visual level, the style of play.
In conclusion, I think it is a good hobby to do with friends or when you want to engage in speed and dexterity with the keyboard.