StarFire was created with the intention to provide a tool to explore the depths of the universe and its secrets in a playful, educational, and thought-provoking manner. In order to do so, the player must design his spacecraft in such way it fits his individual needs and play style, and most importantly, withstands the dangers that linger in the dark. As such, StarFire implements models based on science, and may also cross the border between reality and the paranormal.
An editor like this is 10000 times better than a 400-line code that updates game data for me.
Such an editor has become inevitable mostly due to very profound changes to the way objects are managed and created in the game. Once done, time efficiency should increase drastically. :)