So the full change-log to the Pre-Alpha 0.2 is as follows:
- Added second planet
- Made planets always visible
- More asteroids
- Larger sectors
- Added short range laser
- Engine-side cleaning
- Physics optimisation
- First system implementation
- Engine-side optimisations
- Added new skybox
Here is a picture of the new planet :
And here is the laser effect:
In the next update I plan to work on:
- Finish basic system management
- Add second weapon
- Add more skyboxes
- Fix planet to asteroid rendering issues
- Start on asteroid mining system
- Add a couple more planets
- Add more sector effects (gases etc.)