Unreal Engine project using the setting and some of the content of the original STALKER games. We are trying to bring the multiplayer part that was almost unusable in the original game back to life. Right now it's a multiplayer only project. There will be no story. In the future plans if we find enough support we think about developing the idea of STALKER on Unreal Engine and make our own world.

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Mad(rus)
Mad(rus)

Very soon?

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Sgt_V3n0m
Sgt_V3n0m

o-O when you're firing the SPAS-12, and you turned and reloaded, WTF are those things beneath that grate there? At the 1:19 mark.

Also, I think that the sound of the shells hitting the floor are a tad to loud and the guns too quiet.

Other than that, awesome job!

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LolFlox
LolFlox

Thats mutated rats from STALKER: Call of Pripyat, they don't do much damage but they come in packs of 20 or so, then it hurts. I totaly agree, the weapons sounds are to quiet or the shells hitting the floor to loud.

Id love to see this in a full walkthrough with all you have so far! :)

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LeonserGT Author
LeonserGT

Volume of shooting is not configured yet, in beta there will be normal volume.
This "things" under that grate - just robots in standart UT3 test map :D

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Some of weapons, that will be in beta version

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