Sonic Robo Blast 2 is a free 3D Sonic the Hedgehog fan-game built off a heavily modified version of the Doom Legacy engine. It is closely inspired by the original Sonic games from the Sega Genesis, aiming to recreate their classic gameplay in a 3D environment while also providing a full host of multiplayer modes and features in a fast-paced mix of FPS and platforming gameplay.

Report abuse Sonic Robo Blast 2 v2.0.6 Full
Filename
SRB2_v206.exe
Type
Full Version
Uploader
foxBoxInc
Date
Jun 1st, 2010
Size
81.66mb (85,624,425 bytes)
Downloads
375,125 (1 today)
Embed Button
Mirrors
Download now
Description

Release featuring the return of OpenGL rendering mode (very beta!) as well as a plethora of stability improvements and bug fixes. Hop online today!


Note: This is an old version intended for archival purposes only. Please view the downloads page for more recent versions.

Release featuring the return of OpenGL rendering mode (very beta!) as well as a plethora of stability improvements and bug fixes. Hop online today!

For a list of ports, please see the SRB2 Ports List topic on the SRB2 Forums.

Please note a 205-206 patch is unavailable, because an incremental patch would have been nearly as large as the full release. If you wish to preserve your game unlocks and control configuration, please backup gamedata.dat and config.cfg prior to installation, and copy them over to the new install.

Have fun!

Changes from 2.0.5:

206Changelog wrote:General
– OpenGL has officially been enabled, use the -opengl parameter to activate it. As always, OpenGL is unsupported, so if something doesn't display right, we're not going to be worrying about it.
- Compiled the EXE using GCC to prevent errors concerning consistency protection and dedicated servers.
- Added support for per-level palettes.
- Moved SRB2’s levels to a new resource file, zones.dta.
- PNG screenshots now include map, level, and location metadata.
- Updated SOCEdit to function with the latest version of SRB2.
- Brak Eggman’s missiles now aim slightly above the player, rather than at their feet.
- Hall of mirrors protection now defaults to off due to framerate problems in 2.0.5.

Levels
GFZ1:
– Thickened the thok barrier around the spikes, preventing the player from being able to spindash through it.
- Altered the tunnel near the start and the tunnel near the emerald token to use FOFs.
GFZ2:
– Fixed a few hall of mirrors.
- Fixed a bad midtexture offest.
DSZ1:
– Fixed a rather ugly broken sector.
- Fixed columns not having water in them after receding.
- Squared off the outside edges of the broken fountain at the start. It doesn’t look quite the same, but it fixes being able to run straight through some of its walls.
- Fixed a couple walls in the starting area that didn’t have the NOCLIMB flag.
- Slightly changed the shape of the broken fountain at the level start, as you could run straight through its low walls.
DSZ2:
– Fixed the waterslide area not having flat scrolling.
- Hopefully fixed the zoom tube near the emerald token from not always working on the first try.
- Fixed a rather odd broken sector on the big water slide.
DSZ3:
– Made the center pipe slightly thicker to prevent thokking and spinning through it.
CEZ1:
– Fixed some cliffs that were set as death pits.
- Fixed a fence section where the fake floor was in a different place than the fence graphic.
- Fixed some rings that had the wrong offset.
CEZ2:
– Fixed a button not going down all the way.
- Fixed a set of three flags being in a stupid location.
- Fixed not being able to get Tails’ emblem and restored the FOFs that go over the spike balls in that room.
- Fixed a waving polyobject flag being rotated to the right upon one of the buttons being hit.
ACZ1:
– Fixed the tops of some pulleys being death pits.
- Fixed rope stack from not all scrolling properly.
- Fixed ropes scrolling improperly.
RVZ1:
– Replaced depreciated air bobbing platforms with the correct bobbing platform.
- Did a find and replace to get rid of the old lava textures/flats and replace with the new ones.
- Restored the springs used to propel oneself out of the lava after collecting the emerald token to their former location.
- Moved a spring that was in a strange location to a more logical one.
- Added three springs in various inescapable places if you were invincible or had an elemental shield.
- Added a closing rock door to seal players in so they cannot jump on the platform with the end sign, then escape the room before the lava rises up in single player.
- Fixed the RVZ1 lower path where the lava wouldn’t hurt the player as it drained down the shaft.
- Fixed a small sliver sector that had no lava in it.
ERZ1:
– Fixed some rings not having their float flag checked.
- Fixed the large floor to ceiling crusher not having a texture on its back side.
- Fixed the glass in the scrolling platform room to be the correct size for the opening.
- Fixed two areas in the conveyor room that didn’t have the correct parameters.
- Fixed an area where you could flip gravity infinitely over a deathpit.
ERZ2:
– Fixed three areas where there was no death pit effect.
- Fixed two areas where there was no space countdown effect.
- Put an invisible barrier over the other end of the shrink machine, so one cannot shrink, go through backward and spam the sound indefinitely.
- Fixed the conveyor and laser room before the horizontal crushers.
NAGZ:
– Fixed a missing texture.
- Removed play sound linedef executors.
- Removed run script linedef executors.
Emerald Coast Zone:
– Fixed some sector borders not having grass.
Lime Forest Zone:
– Fixed a visual glitch where bits of a third flag were appearing.
Silver Cascade Zone:
– Fixed emeralds spawning in walls.
- Fixed a misplaced ring box.
Nimbus Ruins Zone
– Fixed a monitor spawning inside of a grenade ring.

Bugfixes
– Fixed CTF flags failing to respawn.
- Fixed issues with the palette when using Alt-Tab.
- Fixed an issue regarding NiGHTS bumpers under flipped gravity.
- Fixed an issue regarding ghost mobjs and FOFs.
- Fixed gravity-flipped rings not respawning with the correct height.
- Tweaked the height of flung emeralds to fix an issue regarding their collision.
- Fixed a few menu strings not having backdrops.
- Fixed an exploit where emeralds carried over from netgames to single player.
- Fixed an issue regarding the MOTD and word-wrapping.
- Fixed RUNSOC modifying the game if it cannot find the specified file.

Preview Image
Sonic Robo Blast 2 v2.0.6 Full
Post comment Comments
darkbladefred
darkbladefred Jun 15 2010, 3:12pm says:

wow this game is the bome.PS:from sonic X

+2 votes     reply to comment
Guest
Guest May 18 2013, 9:36pm replied:

Correction: This game is the bomb! P.S: From sonic x

+1 vote     reply to comment
Guest
Guest Feb 26 2014, 11:35am replied:

This comment is currently awaiting admin approval, join now to view.

Mr.Creeper
Mr.Creeper Jun 16 2010, 3:07am says:

hey me and my sister play this game let me give you our usernames
Mine:Tatsudoshi
My Sisters:KatieDahKatGirl

+2 votes     reply to comment
hezekiah
hezekiah Jun 17 2010, 7:52am replied:

hi am new do you do it on ip

+2 votes     reply to comment
tylersonic2001
tylersonic2001 Aug 3 2010, 5:15am says:

it is cool!

+2 votes     reply to comment
Fiscinate
Fiscinate Aug 10 2010, 8:37am says:

By the way I apologize srb2 is cool.

+2 votes     reply to comment
watstha
watstha Aug 11 2010, 2:56am says:

there are many files.
how do i make it work on psp.
its for psp too right??

0 votes     reply to comment
dwsadsa
dwsadsa Oct 18 2010, 6:36pm replied:

no this is for pc

+2 votes     reply to comment
WeeGee9000
WeeGee9000 Jan 1 2012, 2:51pm replied:

where is psp download??? Y U NO PSP? ლ(ಠ益ಠლ)

+1 vote     reply to comment
Guest
Guest Feb 21 2014, 9:01am replied:

This comment is currently awaiting admin approval, join now to view.

Guest
Guest Mar 11 2014, 1:28pm replied:

This comment is currently awaiting admin approval, join now to view.

WalterBR
WalterBR Aug 27 2010, 8:07pm says:

When I play the game, every 5~10 seconds the screen blinks white, and is very annoying. I looked on the google and saw on the forums of the game some people that had it too and they had to update their graphic drives, but mine is already up to date(I'm using onboard video). My friend, who uses an ATI video board and have the latest drivers is too having this issue. Any one knows how to fix it?

+2 votes     reply to comment
Guest
Guest Sep 15 2013, 2:19pm replied:

This comment is currently awaiting admin approval, join now to view.

Fiscinate
Fiscinate Sep 6 2010, 8:29am says:

hmmm

+3 votes     reply to comment
Sonicroboblast
Sonicroboblast Sep 13 2010, 2:36pm says:

Ok Download.

+3 votes     reply to comment
supersonicbros369
supersonicbros369 Jul 14 2011, 3:33am replied:

ok

+3 votes     reply to comment
supersonicbros369
supersonicbros369 Jul 14 2011, 3:33am replied:

ok

+3 votes     reply to comment
Hypone
Hypone Jan 11 2011, 8:32pm says:

This is TRUELY the most addicting game on the net. I played it for 6 hours straight 1 day.

P.S. I can't catch up on the new mods and wads. There's too many.

+3 votes     reply to comment
Mr._Shadow
Mr._Shadow Jan 22 2011, 12:39pm says:

ok why dose it say the engine is custom built?
this game is based off the doom engie

+3 votes     reply to comment
foxBoxInc Author
foxBoxInc Mar 13 2011, 11:40pm replied:

Whoops, small oversight on my part. It is in fact based off the Doom Legacy engine, though it's so heavily modified parts of it barely resemble the original product.

+3 votes   reply to comment
Desticurve
Desticurve Jun 3 2011, 6:05pm says:

HOW DO YOU GET ON PSP... I tried downloading the thing on their web page. didn't work. HOW!!!!!!!!!!

+2 votes     reply to comment
Zombieboy911
Zombieboy911 Sep 25 2011, 8:45pm says:

why are you guys post it in the PSP section?

+1 vote     reply to comment
jayhawk579
jayhawk579 Oct 22 2011, 8:40pm says:

yeah why did ya post it in da psp sec?

+1 vote     reply to comment
foxBoxInc Author
foxBoxInc Nov 3 2011, 8:55am says:

The PSP version of this game may be found in the Non-Windows Ports Thread: Mb.srb2.org
Scroll down to "SRB2PSP Release".

Non-Windows ports of this game are generally work-in-progress and is why they are not uploaded directly to ModDB.

+1 vote   reply to comment
AskaLangly
AskaLangly Jan 7 2012, 9:55pm says:

I have played this MANY, MANY times, since the version 1 days... It's fun and all, but it is getting quite dull.
Put this on the Doomsday Engine, PLEASEEEEEEE!!!!?!?!?

+1 vote     reply to comment
HUNTERLOL
HUNTERLOL Mar 31 2012, 1:06am says:

sonic da bomb. epic.

+1 vote     reply to comment
Anothersonicfan100
Anothersonicfan100 Jun 6 2012, 11:39am says:

This is a great game! I'm so excited to see what the next version after this would be like! judging by the new sheild designs and time attack gameplay, it will be a badass game!

+1 vote     reply to comment
Guest
Guest Dec 31 2012, 5:50am says:

This comment is currently awaiting admin approval, join now to view.

Guest
Guest Jan 13 2013, 8:53am says:

This comment is currently awaiting admin approval, join now to view.

Guest
Guest Feb 23 2013, 8:53am says:

This comment is currently awaiting admin approval, join now to view.

Guest
Guest Mar 2 2013, 10:42pm says:

This comment is currently awaiting admin approval, join now to view.

Guest
Guest Jun 12 2013, 10:26am says:

This comment is currently awaiting admin approval, join now to view.

Guest
Guest Jun 28 2013, 4:18am says:

This comment is currently awaiting admin approval, join now to view.

shedleturkey
shedleturkey Jun 29 2013, 6:54am says:

dose this work?

+2 votes     reply to comment
shedleturkey
shedleturkey Jun 29 2013, 6:56am says:

i watched on youtube do u know this isnt on psp noobs :3

+2 votes     reply to comment
foxBoxInc Author
foxBoxInc Jul 17 2013, 5:46pm replied:

There is actually a PSP version available at Mb.srb2.org but it requires custom firmware and is unsupported. In any case, this has been removed from the PSP section.

+2 votes   reply to comment
Guest
Guest Aug 9 2013, 11:49am says:

This comment is currently awaiting admin approval, join now to view.

Guest
Guest Aug 23 2013, 7:52am says:

This comment is currently awaiting admin approval, join now to view.

Guest
Guest Sep 5 2013, 7:33am says:

This comment is currently awaiting admin approval, join now to view.

Guest
Guest Sep 12 2013, 12:12pm says:

This comment is currently awaiting admin approval, join now to view.

Guest
Guest Sep 29 2013, 8:20am says:

This comment is currently awaiting admin approval, join now to view.

thedamian3333
thedamian3333 Jan 22 2014, 8:28pm says:

Nice fan game

+1 vote     reply to comment
Guest
Guest Feb 4 2014, 5:37pm says:

This comment is currently awaiting admin approval, join now to view.

Guest
Guest Feb 6 2014, 2:17am says:

This comment is currently awaiting admin approval, join now to view.

Guest
Guest Feb 6 2014, 2:29am says:

This comment is currently awaiting admin approval, join now to view.

Guest
Guest Feb 20 2014, 6:01pm says:

This comment is currently awaiting admin approval, join now to view.

Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Sonic Robo Blast 2
Platforms
Windows, Mac, Linux
Developer
Sonic Team Junior
Engine
Doom Engine
Contact
Send Message
Official Page
Srb2.org
Release Date
Released Aug 26, 2014
Game Watch
Track this game
Download
Browse
Downloads
Add Download
Members only
Report Abuse
Report download
MD5 Hash
6f998fb6403c07b304f26c89c3276b86
Related Games
Sonic Robo Blast 2
Sonic Robo Blast 2 Single & Multiplayer Platformer
Related Engines
Doom Engine
Doom Engine GPL Released Dec 10, 1993
Related Groups
Sonic Team Junior
Sonic Team Junior Developer with 2 members