BUILD your own ship! EXPLORE space! MEET new and interesting species! You might die, but let's face it: you were probably going to do that anyway. So why not take some recruits, some modular ship parts and an appropriately pragmatic attitude and do something useful before the inevitable occurs? The only important thing to remember is: your training. Or just improvise! Whatever works best, really.

Spacecraft is a turn-based RPG roguelike explore-'em-up where you custom-build a ship, recruit a crew and explore the galaxy. Keep things together as best you can--there's no easy solution when your ship's engaging with an alien interceptor, the Psydorians have boarded, there's an asteroid field fast approaching and there's a puddle of that strange fluid you harvested two planets ago spreading towards that exposed electrical wiring...

Balance care and shrewdness as you manage your crew and see what awaits in your own personal galaxy.

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Post comment Comments  (0 - 10 of 15)
Insolent. Jun 4 2012 says:

How's this going? I really enjoy the concept. Make it happen now please?

I would settle for a demo. :)

+3 votes     reply to comment
thegreatbriggs Creator
thegreatbriggs Jun 11 2012 replied:

Hey, cheers for the comment! I've been distracted the past couple of months with other stuff and very little progress has been made since that video, but I'm keen to get more done.

A little test/demo is the priority as I'd like to try my luck with a kickstarter, which would mean I could develop this full time, and something playable could help sell it.

Anyway, thanks again--it's really encouraging to know that people are interested!

+1 vote   reply to comment
bioswat Mar 29 2012 says:

Will online multiplayer be in near future for this?

+1 vote     reply to comment
thegreatbriggs Creator
thegreatbriggs Mar 30 2012 replied:

I'm afraid not. A multiplayer ship vs. ship battle could be fun, I think, but my focus is on single player.

+1 vote   reply to comment
caekdaemon Apr 2 2012 replied:

What about he possibility of LAN multiplayer? People always forget LAN.

+1 vote     reply to comment
thegreatbriggs Creator
thegreatbriggs Apr 4 2012 replied:

I never really considered this as being a multiplayer game, since it would have to be turn-based, but if this is something that appeals to people I'll look into it.

+1 vote   reply to comment
bakerg Mar 28 2012 says:

Looks great, can't wait for a download. However, I do agree that the perspective of the ships and the players and aliens seem to conflict, would be a lot better looking if they matched. In my opinion the rest of the graphics look fine and your game idea is solid. It would be good to have an ever expanding randomly generated universe with space stations to buy your stuff, like a space RPG.

+1 vote     reply to comment
bakerg Mar 28 2012 replied:

Oh, sorry to post twice but my edit time ran out. Will you ever make a mac version, really want to play this! If not I'll just run it in wine.

+1 vote     reply to comment
thegreatbriggs Creator
thegreatbriggs Mar 29 2012 replied:

Yeah, a mac version should be do-able, since I'm coding in Java/LWJGL (what? Notch did it. It's fine...). The only reason I haven't listed Mac as a supported platform is that I don't currently have one handy to test on. But I don't foresee any problems with releasing for Mac.

+2 votes   reply to comment
bakerg Mar 31 2012 replied:

Since your coding in java using LWJGL, macs are not a problem as long as you include the mac osx natives in the jar, I would recommend a tool called jarsplice to do this. I have previous experience of doing this, having one jar that runs on linux, mac and windows. You should have no problem.

+1 vote     reply to comment
thegreatbriggs Creator
thegreatbriggs Apr 1 2012 replied:

Cool, thanks for the tip!

+1 vote   reply to comment
bakerg Apr 1 2012 replied:

No problem ;)

+1 vote     reply to comment
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