SpaceBeam has new pixel-art graphics !
Graphics & ships
This is made using direct OpenGl calls using the good textures. I see if I change this, but for now it's the easiest way for me, even if I'm using Unity. Textures are actually 8x8 to keep the pixel art feeling, but it's really small to draw things !
You can see more of the first graphic look in this video.
Bullets
Weapons now fire some bullets. Bullets will only add some force to target ships. In a near future, ships will be broken in parts. I did not used Box2d for bullets as I wanted to control exactly the way the behave.
The game has surprised me !
A funny thing is that depending on the ship size, weight, and thrusters, placment, the behaviour is really different.
As you can see in the video, the big ship at the end is completely unexpected ! But it took him so long to target me that he appeared only at the end of the video, and as he's got nearly no brake thrusters, he hit my ship !