Placeholder to Rework the entire Profile to Fall in line with DDS Guidelines

UI Working, Gun Switching with different effects

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Description

Result of a workful evening and night, now I have added a completely rewritten hardpoint System, changable Guns and stuff like that.
Roadmap for today:
- Give shots a Range istead of despawning them based on camera distance
- Let the mining Shots (as seen in Slot 2) hit and push the asteroids
- Shots of class 1 either pass through or vanish when hitting asteroids