What is Sirius all about? Its a Game. Seriously. Think about Freelancer. Now add the third dimension into the content. Speed it up. And add cool fluff like Scanning for Belts, deep space exploration and possibly even more. Started as an ambitious project in 2005, with a lot of drawbacks we finally got Multiplayer working in mid June 2014. Shoot, Mine, Explore and Manage the galaxy - coming soon.
The November in retrospective, a new release, a small network update, being able to get something in return and the customability of the UI. Also this time: Staff increasing, the IOTY '13 and Playstation Vita?
Posted by vektorDex on Dec 1st, 2013
Again a hearty welcome on the Sirius Online page. I expected you to return, as you expected us. Some have mourned over the not so recent updates lately and before, let me adress that. The more we can focus on the game development, the faster we proceed. So if you have the patience to wait two weeks between screenshots, we can do much more cool stuff for you!
Without further notice, I present thee: the 1.7.5 release.
The community platform Playsirius.com is still looking for new members aside spambots, and soon may bloom with your attendance?
Technically, nothing much has changed. We introduced a few minor internal changes, increased the resolution of the Skybox, changed the asteroids (which will be fixed in 184.108.40.206) and gave the launcher the ability to download the newsfile from our servers, which is a step to the automatic patcher.
I mentioned PSVita. Why? Because we get a Companion App through PSMobile! Folloing soon, PSM Store will release a paid, and useful companion app, introducing account management, minigames and more, depending on released version.
- Advertising Boards
You want to advertise your own project ingame? Starting at 5€/Month you can!
Drop a mail to firstname.lastname@example.org - New Stargate Maps
- Made Stargates Dynamic again
- Certain Asteroids spray particles on impact now
- Minor Performance Bugs
- New Cloud Textures
Insert the usual yaddah. Oh wait. I dont have a personal assistant to do this for me. How would you people react to a IndieGoGo or even a Kickstarter? Would you support us that way?
Steam Greenlight Concepts: Steamcommunity.com
As Steam charges 90€ To register to the true Greenlight, we are also collecting funds for it.
220.127.116.11 following soon, adressing a lot of smaller fixes for the needful. Then, around pre x-mas, 1.7.8 will follow, introducing the complete Patcher!
Onwards to 1.8! *battlecry*