Sirius Online is a Freelancer-inspired MMO, garnished with a grain of EVE and a self-evolving universe. Combat your friends, harvest ores and explore the outer rims of the Sirius systems. But beware - not every player is a friendly one. Sirius Online is, as the name says, an Online Game and requires an internet connection. Enjoy the Mouse/Keyboard controls of classics like Starlancer, Elite and Freelancer in a fresh and new Universe to explore and populate.

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A brief description of what we are currently working on and the closer project works, and why we haven't updated in a while.

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Hello everyone, Trackers, Visitors and everyone else!
As you may have noticed, Sirius Online hasn't been updated for a week and this newspost will explain why.First about the missing SUP!?-Episode IV: We decided that it would make no sense if we can't show any progress to you, so we skipped it this time to use the two days for more important stuff.Secondary, a few people from the Team do have very important Exams this week and I just moved between cities for a Job that brings me (actually) money.So while we are settling our reallife stuff, we will still develop on Sirius, but it's been a hard week for me and probably same for the rest of the Team.Which brings me to the really important deal of our Newspost. We've been asked to come to Gamescom 2013, and we'd like to start on developing the Multiplayer Part, but there we are stopped by just one thing:

Without funds, we cannot provide multiplayer. Without Funds we cannot provide a stable Itemdatabase and Loginserver. Without funds, we cannot go to Gamescom 2013. And we'd love to give you really special stuff bags when you help us getting there to present ourselves to a bigger audience.
So, without further talkaround:Would you support Sirius Online in a Kickstarter or IndieGoGo campaign?Please answer us in the comments below this news!

Regards, ┬░dex

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