What is Sirius all about? Its a Game. Seriously. Think about Freelancer. Now add the third dimension into the content. Speed it up. And add cool fluff like Scanning for Belts, deep space exploration and possibly even more. Started as an ambitious project in 2005, with a lot of drawbacks we finally got Multiplayer working in mid June 2014. Shoot, Mine, Explore and Manage the galaxy - coming soon.
A brief description of what we are currently working on and the closer project works, and why we haven't updated in a while.
Posted by vektorDex on Nov 6th, 2012
Hello everyone, Trackers, Visitors and everyone else!
As you may have noticed, Sirius Online hasn't been updated for a week and this newspost will explain why.First about the missing SUP!?-Episode IV: We decided that it would make no sense if we can't show any progress to you, so we skipped it this time to use the two days for more important stuff.Secondary, a few people from the Team do have very important Exams this week and I just moved between cities for a Job that brings me (actually) money.So while we are settling our reallife stuff, we will still develop on Sirius, but it's been a hard week for me and probably same for the rest of the Team.Which brings me to the really important deal of our Newspost. We've been asked to come to Gamescom 2013, and we'd like to start on developing the Multiplayer Part, but there we are stopped by just one thing:
Without funds, we cannot provide multiplayer. Without Funds we cannot provide a stable Itemdatabase and Loginserver. Without funds, we cannot go to Gamescom 2013. And we'd love to give you really special stuff bags when you help us getting there to present ourselves to a bigger audience.
So, without further talkaround:Would you support Sirius Online in a Kickstarter or IndieGoGo campaign?Please answer us in the comments below this news!