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An underwater RPG world. Travel across vast undersea deserts. Find undersea cities. Complete difficult challenges. SINK is my newest project, which I recently begun. The whole game, apart from the very opening, is based underwater. We are planning non-linear gameplay, to make an expansive role-playing adventure game. Hopefully a lot more content will arrive over time.
You may be wondering:
1. Where's the water?
2. The lighting is crap
3. There is no glass on the skyscraper
Well,
1. I add the water after I've made the level (makes mapping easier)
2. This is in construction, so no proper lighting yet
3. Adding the water, removes the glass, so I have to add glass after the water is added.
Wait, water removes glass? That sucks.
Yeah... I found another problem too. If I add water, then place the glass to multiple floors at once, it removed the walls... :/