Signs of Life is a 2D sci-fi platformer game set in a sandbox. It is designed from the ground up to support drop in/drop out online co-op. Explore procedurally generated worlds full of meaningful handcrafted and procedurally generated content and a wide variety of creatures, some of which don't even want to kill you and eat your corpse. You’ll hunt monsters, gather resources, craft weapons, armor and gadgets, cook the innards of the various creatures you encounter and if you have some time left over maybe you can try and save humanity.
We're still working our butts off on Signs of Life, here are some gifs of some of the things we've been working on.
Posted by SOL-Alex on Dec 8th, 2013
Here are some things we’ve been working on:
The secondary purpose is lighting sheep on fire:
But campfires are a foul temptress:
We also added fall damage:
And we added variable jump heights:
I’m also working on a really minimalist minimap, the idea is that there are some things I want the player to find, so I can add a marker to the minimap and the player will have a rough idea how to get there without having to just dig around completely randomly. The map can be upgraded with amethyst gems in the MEG tool, and upgrades let you see markers that may be farther away.