"This is not your world, outsider, you don't belong here. You have proven
that you are not a spy, nor an assassin or in any other way related
to...them. Yet this is not your body, these are not your lungs you are
breathing our air with and not your heart beating in this chest. Its
likely that you condemned the owner of this shell to death, if they
didn't already...harvest...him. I have known him, you see...we where
friends for many decades.

You probably wonder where you are and it is likely not on your planet
nor in your dimension. This is the Symarian Empire, the most prosperous
trading nation on the planet Shavra. At least it used to be, in better
days slowly fading from our collective memory. You have come at a bad
time, outsider. The cataclysm has ruptured the integrity of this
continuum and we are approaching darkest night, metaphorically speaking,
of course. They say its darkest before the break of dawn yet I am
afraid our civilisation will not be here anymore when the first ray of the
rising sun touches the ground.

You are free to walk the halls of this sanctuary until the Synergy has
decided what to do with you, although make no illusions, outsider... you
will likely be sentenced to death. We cannot afford any unnecessary
risks or disturbances before the inevitable maelstrom to come but don't
let this discourage you...
also, do not attempt to flee, the desert will kill you far slower than
any poison of ours. ...but perhaps.. the bleak outlook has gotten the better of me.
Perhaps the Synergy will let you live to witness our demise...
perhaps your appearance here is more than mere coincidence though.
A younger, more idealistic version of me didn't believe in coincidences.
Perhaps you have come to save us all. Wouldn't that be a solemnly naive
point of view? Ha!

Either way, outsider, welcome to Shavra."

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Articles


In my shooter games I can rely on the rather simple shooty shoot mechanic to carry my games. I know that centering the screen on something you want to hit and then clicking is not necessarily cerebral doping but can be fun and challenging. I hold a lot of fondness for the FPS genre but this game is decidedly not one. Despite there being weapons I still plan on having this to be by and large an adventure game...facing all the challenges that come with this. As a fan of stealth games like the legendary Thief series I also try, knowing that I'll likely get sub par results, to get stealth mechanics up an running. Its very possible that I'll cancel the idea if it proves to be unfeasible.

So yes, I've written out the plot points of a smaller game in this universe and will deliver that as soon as I can. I have less time this year than I had 2016 but I'll still try to keep up with this. Am I repeating myself here?? Anyway!! On to new stuff:

Despite dabbling in some gameplay mechanics I also tuned the visuals and had fun working on my maps!

Note that I have not yet replaced the HUD I had in Redacted : hired gun. Just pretend its not there, I'll get behind crafting a placeholder swap out for that later.



Samweyrian Village - Herbalists Hut



Still a huge fan of Errant AI's work in puncto weapons!



There is a certain serenity to this village to me. I'll ad some insects buzzing around when its polishing time!





I try to make places have an organic feel to it with lowpoly clutter objects like this!







Me fooling around. There are no enemies in this level, just NPC's.
But hey! I like that tattoo I added so there ya go.



If you look at that char, you won't notice how much the AO is not working in the background (:



Abbey Island again. A tiny bit optimized and modernized


Its possible that it will be a while until I can post newer material since I'll probably have a lot of tweaking to do to get a servicable stealth...illusion...going. For one level at least.

I think I mentioned everything I wanted to point out so I'll hold back on blabbering on endlessly. Let me know if you have any questions as alway:

Feedback and ideas are extremely welcome.

Shavra - fear and loathing with interior design and characters

Shavra - fear and loathing with interior design and characters

News 3 comments

Updating on favorable progress with the interior of the abbey and the less favorable look of its residents.

Shavra - Nothern Island and Abbey Interior

Shavra - Nothern Island and Abbey Interior

News 1 comment

Keeping you updated on the development of Shavra, a fantasy action-adventure game.

Shavra - Progress and Characters

Shavra - Progress and Characters

News 4 comments

Polishing the Alpha Demo and working on Characters. I'm pleased to show many more polished screenshots from the Abbey.

Resurrection

Resurrection

News 2 comments

Progress after a long hiatus from game development and honing my skills.

Comments  (0 - 10 of 18)
timstro59
timstro59

Since you won't let me give you money.
Is there any other way I can support you?

Reply Good karma Bad karma+3 votes
Serygala Creator
Serygala

Thank you very much!
You can play the game once its done and, if its good, spread the word! :)

Reply Good karma+3 votes
Alien426
Alien426

A better approach to changing the name / introducing the new game would have been to keep the old game for some time longer and post the news about Shavra there (as well). People who subscribe to Spyra's news feed just didn't get any data anymore and have to find out about the changes themselves (or just forget about the project).

Your site/blog isn't very helpful either.

Reply Good karma Bad karma+1 vote
Serygala Creator
Serygala

I agree...I didn't do the transition in the most elegant way but I hope it doesn't disrupt interest in the project all too much.

Reply Good karma+2 votes
deadmanjay
deadmanjay

Hi, this game honestly amazing... but i can't seem to unrar this program (i have winrar and so on) it comes up with a password thing when ever i try to open a program in it or unrar it. I don't know weather you have set this or i have but if you could please help!

Reply Good karma Bad karma+1 vote
Serygala Creator
Serygala

The password is : fidelio
Keep in mind that what you have downloaded is an early alpha from where I started this project.

Reply Good karma+1 vote
ArminCH
ArminCH

Any news, updates or playable versions?!

It´s really funny, that everytime you see an exciting and beautiful Game with the "FPSC" tag here you can bet that the developer is either SerygalaCaffeine or HomegrownGames.

I want to play this!

Reply Good karma Bad karma+3 votes
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Guest
Guest

This comment is currently awaiting admin approval, join now to view.

JuleRose
JuleRose

Looks awesome.

Reply Good karma Bad karma+3 votes
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
Shavra - Renaissance
Platforms
Windows
Developer & Publisher
SerygalaCaffeine
Engine
GameGuru
Contact
Send Message
Release date
Game watch
Follow
Share
Style
Genre
Adventure
Theme
Fantasy
Players
Single Player
Project
Indie
Embed Buttons
Link to Shavra - Renaissance by selecting a button and using the embed code provided more...
Shavra - Renaissance
Statistics
Last Update
Watchers
150 members
Articles
17