Shallow Space is a 3D Real Time Strategy game inspired by Nexus: The Jupiter incident and Homeworld. Shallow Space focuses on organised mass RTS space combat in a fully 3D environment. Ships in Shallow Space are nearly always grouped into Flotillas and Wings, and orders issued to these structures cascade to the subordinate members. Rather than stressing out clicking on the units or dragging selection boxes during the heat of battle, standing orders are issued in advance leaving you to zoom around, activating abilities and arranging support and reinforcements. Should the tide turn in battle traditional control is still available.

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Report RSS Ship Build Screen (WIP) (view original)
Ship Build Screen (WIP)
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gamescroller
gamescroller - - 46 comments

Oh man this get's me excited. Been waiting to see this :D

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mawhrin-skel Author
mawhrin-skel - - 522 comments

Cheers dude! There's a poll going on over on the forums that requires your attention Forums.shallow.space

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Description

Feels good to be able to expose part of the myriad of attributes held in 10 separate databases. I've coded in provision to randomly generate modules ala Borderlands - but I'm wondering if that's a little sadistic! What do you think? Care to be spellbound comparing attributes for hours finding those perfect builds? Support us: Shallow.space