An adventure game with some action elements, set in a Sci-Fi setting. The game will have 'modern' 3D graphic, with some advanced tricks (screen space reflections, FXAA, a lens flare shader, soft shadows etc.) but the gamplay will be closer to the classic 2D, point-and-click puzzle-adventure games of the mid '90.
This video shows most of the effect that will be used in the game.
There are lens flares and some discreet bloom, screen space reflections and fxaa. The scene is rendered with per-pixel lights, normal and gloss maps - but that's the basic minimum these days.