An action/adventure game taking ques from both film-noir and samurai-drama's of old, "samurai_jazz" takes players on an adventure through an enigmatic city, engaging in realistic sword-fights, encounters with mythological beings, and quirky dialog with the local inhabitants all presented in a pseudo 8-bit format. While action remains the central focus, a bit of detective work and puzzle-solving is necessary along with the usage of twitch-reflexes while having to plan and perform strategies effectively to overcome each of the game's abstract scenarios.

Report article RSS Feed An update to the playable demo

The playable demo of samurai_jazz receives an update.

Posted by BlazeEpic on Apr 19th, 2013

This is the list of what's changed since the last update to the demo:
- Enemy swordsman block less of the players attacks than before
- Some changes have been made to develop the plot more clearly
- A few areas have been slightly redesigned
- Other smaller changes were also made to help make the gameplay feel smoother


The demo is available for download here:

samurai_jazz (demo)

Post comment Comments
sgmongo
sgmongo Apr 23 2013, 8:16am says:

I was really interested. But after watching that, everyone dies the same way, and the main character only knows one attack. Adding a touch of variety there would really help, even if its still only one attack button.

+3 votes     reply to comment
dateryu
dateryu Apr 24 2013, 9:38am says:

Yes, animation variety would be pretty cool.

+1 vote     reply to comment
MrFidelmios
MrFidelmios Apr 25 2013, 7:28pm says:

This game seems like it needs to be quicker pace wise. And a few different jabs or slices would be great.

+1 vote     reply to comment
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samurai_jazz
Platform
Windows
Developed By
BlazeEpic
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Release Date
Released May 20, 2013
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