I've posted a video of a complete winning journey through one of Rktcr's worlds.
This is shown in real-time, though it was constructed by a player using Rktcr's time control and future-visualization features.
More information, see this blog post.
Rktcr ("rocket car") is a physics-based action-platformer-turned-puzzle-platformer; that is, it's an action game meant to be played thoughtfully at much slower than real-time. Rktcr is played in a side-view world consisting of zones linked by portals. The goal of the game is to construct a journey that collects the 14 gems scattered throughout the world and returns to the start portal as quickly as possible. Players can pause, rewind, and slow time in order to carefully perfect each segment of their journey.
I've posted a video of a complete winning journey through one of Rktcr's worlds.
Posted by tchow on
I've posted a video of a complete winning journey through one of Rktcr's worlds.
This is shown in real-time, though it was constructed by a player using Rktcr's time control and future-visualization features.
More information, see this blog post.
What's the name of that effect at 00:48 where you can see part of both worlds as you go through the portal?? That effect is just mind-boggling!