Richard and Alice are prisoners. Both their cells have a leather sofa and a state-of-the-art computer. But only Richard’s has a TV. Outside, the snow falls. It has done for some time. Elsewhere, they say, parts of the world have been rendered an inhospitable desert, the earth parched and cracked. People live in the zones now. The lucky ones, anyway. Richard and Alice have secrets. *** A mystery story about family, desperation and the weather, set to the beat of an indie adventure game.
Richard & Alice, a new indie adventure from games journalists Lewis Denby and Ashton Raze, will release for Windows PC later this year.
Posted by LewisDenby on Apr 4th, 2012
A new indie adventure created by two games journalists will hit Windows PC later in 2012.
Richard & Alice is set in a world of disorder resulting from unexpectedly extreme weather conditions. No government was prepared for the months of heavy snow, or the ceaseless droughts that rendered other parts of the globe a desert.
Players will primarily assume the role of Richard, an inmate of one of this world’s luxurious but overcrowded prisons. But in a series of flashback sequences, they’ll also step into the boots of Alice, a new arrival to Richard’s huge cell.
The story-focused adventure will see players exploring Alice’s mysterious past while they work out what’s really going on in the outside world.
Written and developed by Lewis Denby, and co-designed by Denby and Ashton Raze, Richard & Alice sees two games journalists and adventure fans team up to make the sort of point-and-click game they love playing: one where the puzzles provide pacing to the storytelling, rather than acting as a stubborn distraction.
The game, developed as part of Denby’s Gamethunks brand, will also feature character art from freelance game artist Kyra Hills, and an original soundtrack by Yonatan Luria.