rFactor 2 is a realistic, easily extendable racing simulation from Studio 397. It offers the latest in vehicle and race customization, great graphics, outstanding multiplayer and the height of racing realism. rFactor 2 features mixed class road racing with ultra realistic dynamics, an immersive sound environment and stunning graphics.

You can race against a field of AI cars, or in multi-player mode against others. The simulation supports a full day-night cycle as well as dynamically varying weather conditions such as rain. Tracks feature "real-road" technology that changes the grip as more cars drive on it. You can run full 24 hour endurance events and in multi-player mode, driver swaps are also supported. Everything can be customized by the community, including adding new tracks and cars, and a wealth of add-ons are available on-line.

rFactor 2 is also an evolving product, which will be updated and added to for many years, so the list of features will expand!

Features

Physics

  • Updated to use multi-core CPU technology
  • Advanced physics engine
  • Newly updated tyre model
  • Driving surface construction, even painted line thickness, affects grip levels
  • Engine boost and Turbo modeling
  • Complex aerodynamics
  • Head physics, cockpit vibrations, detailed bump modeling

Dynamic Racing Experience

  • Real-time day/night lighting transitions
  • Realistic wet/dry weather transitions
  • Dynamically laid rubber increases grip throughout racing session(s)
  • Rubber chunks (“marbles”) roll off tyres and can affect grip
  • Tyres sustain damage from poor driving (such as "flatspotting" a tyre) or setups, affecting grip immediately and over time
  • Dynamically drying racing line after rain
  • Environments filled with animated events like planes, flag marshalls and more…

Graphics/Sound

  • Real-time day/night lighting transitions
  • Projected headlights for night time driving
  • Look to apex and head motion tracking support
  • DX9 advanced graphics engine
  • Real-time day/night transitions
  • Adjust player and opponent volume ratio
  • See the apex with the Look Ahead slider
  • Adjust your seat and mirror while in the driver’s seat
  • Updating real-time scoring towers
  • Expanded and enhanced gauge and LCD features for vehicle cockpits
  • Improved loading times
  • Updated sound engine
  • Changing engine sounds based on upgraded vehicle performance

Gameplay

  • New AI who will race for and defend positions
  • Define AI opponent types, strength and aggression
  • Races can be lap based, time based or both
  • Vehicle upgrade system that affects both the appearance and performance of a vehicle

Camera/Replays

  • “Resume from Replay” allows you to resume a race from a saved replay
  • Full screen monitor and ability to rewind
  • Freely move camera from any position including the ever famous exclusive Swingman
  • Spectator mode

Multiplayer

  • Opponent car skins automatically transmitted
  • Completely new multiplayer engine
  • Dedicated server
  • Native voting system
  • Add AI to multiplayer games
  • Boot and ban player lists that can be passed around
  • Security checks to combat potential cheating

Open Architecture

  • Support for modder created car and track content
  • Fully adjustable Showroom, UI and HUD layouts
  • More Plugin Interfaces
  • Easy to use customizable multi-language support
  • Rules to simulate different types of racing
  • Completely customize your controller
  • Drop in new vehicle liveries

Cars and Tracks

  • Steam Workshop support for installing cars and tracks
  • For a current list of cars and tracks shipped with the simulation visit this link to the workshop: Steamcommunity.com
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Latest posts from @studio_397

The rFactor 2 forums have just found a new home! Studio-397.com

Nov 4 2016

Enduracers just announced the 1.00 release of their Endurance Series rF2 mod! Enduracers.com

Oct 28 2016

The first monthly update of the rFactor 2 roadmap: October 2016. Studio-397.com

Oct 15 2016

RT @Cloud_Sport: $1,000,000 is waiting for you in Vegas‼💥 #RoadtoVegas @FIAformulaE @FormulaE_eSport @rFactor2 @_Playseat T.co

Sep 30 2016

Part 2 of our interview at @RaceDepartment with @m4rr5 ! Racedepartment.com

Sep 27 2016

RT @rFactor2: Don't get ripped off by Steam key resellers, please. Many of them work on the back of credit card fraud. Ask if uns… T.co

Sep 26 2016

After the interview with Tim, it is now Marcel's turn to talk to RaceDepartment. This is part 1: Racedepartment.com

Sep 25 2016

Thanks to all who visited @rFactor2 at @SimracingExpo this year. We are back home and hope you also had a safe trip. See you next year!

Sep 19 2016