For those of you that wonder “who is Red Gun”, I’ll say, welcome. You don’t know me yet, and I am a man with good manners. Let me tell you something: it`s not who we are, it’s what we do and what we have done. For those of you that know me, you may be here for two different reasons: you are looking for blood or justice. But for all of you, I have an offer you can’t reject. Come with me, polish your Colt and grab a dozen bullets. Red Gun for iPhone, iPod Touch and iPad is my life, a path of death, blood and glory. Inside, there is no room for mercy. This is not a game kid, here you come to die. Dusty towns full of gunslingers are waiting for you, with their guilty guns ready, look how they shine in the horizon. Now you know more about me, let me introduce myself: I am Red Stanton. I am Red Gun.
Red Gun is close to have all it's levels done. We are reworking many things such as the enemies (better handling by the engine) and enhancing performance.
Posted by DamathaStudios on Aug 30th, 2010
Our goal is to support all Apple devices, but unfortunatelly, the full support will come later after the release. The challenge is to get a smooth framerate on iPhone 2G while having a great game for iPhone 4. So, we are giving full support for 2G to 3GS for the release date, then we will bring retina display support and iPad.
To achieve the best looking game possible we are working hard on textures and lighting. But we want a high framerate because this is a fast action game, so it's a full time fight between high res textures and script optimization.