Here are some new character design.
Divine:
Divine is a young goddess. Her past life is full of mystery. She has no family except for her uncle, the powerful Woden, king of gods. She doesn’t remember her childhood. She is smart and charming but also a master in martial arts and melee attacks. She also has special punch spells, which are very useful to defeat creatures and bosses. Divine can be split into two characters which are completely different and mutually incompatible: one personifies the fire element (Rage), and the other personifies the ice element (Fear). They have their own unique skills and abilities which bring about different gameplay strategies. You can select only “half” of the main character (either Rage or Fear). The other half is inactive and appears as a ball.
Enemies:
Divine’s enemies are her own negative thoughts rebelling against her. She needs to get rid of all of them to be able to unlock the next zone. The dark tunnels hide horrible creatures, followers of Divine´s negative thoughts. Little by little, they are corrupting every part of the planet.
Their bodies are practically all made of black fog.
Some of them can carry a great bright translucent sphere. It is the entrance door to its mind and to Divine´s lost memories. Player must have to touch this orb to enter the mind of the enemies, this is why many of them carry the orb on the back to protect it.
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