Quantum Frame started out as a short Manga series I was creating around the end of 2011. Eventually I forgot about it and worked on other projects, but towards the end of 2012 I decided to give it another shot. The game is a direct mirror of the planned Manga, you follow the main character Rex through his adventures in the universe as a Quantum Cop, who protects the universe from any time/space fabrications, as well as maintaining balance with an alternative universe directly connected to his. I don't want to go into too much detail on the story, as the game is supposed to be a simple Arcade shooter with next to no backstory. When the game is finished, you will know who Rex is in more detail, you will know the universe and the setting a little better, but then the rest of the game will just be a selection of missions he undergoes in the eventual Manga. For now, just enjoy it as a sci-fi arcade horizontal shooter, inspired by the likes of R-Type amongst other great games.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS Updated Ship Sprites (view original)
Updated Ship Sprites
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

Updates the sprites for the ships. Light ship (the one that can't shoot missiles) has inverted wings which give you the assumption that it's more agile than the other 2. Balanced ship remains the same old sprite, whilst Heavy Ship is a lot bulkier to show why it can take more punches and why it's slower.