PWNG is top-down, turn-based action RPG. Everything is being developed by a friend of mine and myself. The name "PWNG" is a working title, and represents the different characters that can be played: Pirate, Warlock, Ninja, Gladiator. We have already developed a text-based version of this game and are currently integrating 2d graphics and my original electronic music into the game using SDL. Eventually we would like to make this a multiplayer game, but for now, single player is what we are aiming for in a complete 2d version of the game. If we succeed in the 2d version, we will remake the game into a 3d version. (However, neither of us is an artist). Feel free to give feedback and what you would like to see in this game that could make it the best 2d turn-based action RPG :) We are now attempting to migrate to Visual Studio 2012 from Dev-C++

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PWNG

PWNG

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Known Bugs: -When using any skill without sufficient resources, the game sometimes still displays that damage was dealt, even though no damage is dealt...