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Post news Report content RSS feed Overlord gameplay test.

This is just a short test of the Overlord, one of the new units that will be in the next release of P.U.R.E. :-)

Posted by xenoargh on Jan 29th, 2009

This is WIP, and certainly doesn't reflect final quality of the visuals or animation, expect them to be much-improved at release. I just thought it was fun to show off their physical interaction with the gameworld, and made this quickie.

And yes, I mis-spelled "surveillance". Sorry, it was late and I forgot to run a spell-check before rasterizing that graphic.

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Lt.SnoWolf Jan 29 2009 says:

Sweet... Hope to defeat one of these!

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GhostEdge Jan 30 2009 says:

Love the music on that vid, but i personally think that PURE needs more units and structures, but ofc, PURE is still young :D

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Bird_of_Prey Jan 30 2009 says:

Nice work! Really is coming along nicely. My suggestion would be to try making the Overlords take longer, slower steps. Things just look bigger and meaner when they look like they're moving in slow motion. The bigger steps would keep the walk speed about the same though. Just my two cents. Can't wait to see more!

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GhostEdge Jan 31 2009 replied:

Yea i agree with the slow walking, but also, just to point out, the overlords should learn how to aim, if you know what i mean, and the buildings should collapse abit slower imo

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AngryHillbilly Jan 30 2009 says:

The music is wonderful. It really suits the game, its catchy and you can imagne and hear the robot army marching forward, the beat is like the footsteps of the army XD. Also love the game

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Wolfe Games
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Released 2009
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P.U.R.E. Real Time Strategy
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