PUNT is a first person puzzle platformer running on the Source Engine. Using the E.M.M.A., navigate the puzzles of Harmonics and overcome obstacles of increasing complexity! With Steam Workshop support, puzzles are virtually endless!

Add job Report 2D Artist at LunchHouse Software

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Posted by LunchHouse Software on

LunchHouse Software is seeking a talented artist, capable of creating environmental and character sprite art for Avast: Scourge of the Sea.

Avast: Scourge of the Sea is a pirate themed RPG where the discovery of a mysterious pendant and the return of the Lantern Men--strange beings with incredible powers, have turned an already dangerous sea even worse! Meet exciting new friends and dangerous foes as you learn the dark secrets of the Lookout Isles and the Lantern Men!

About Us:
LunchHouse Software is an independent LLC, created for the purpose of developing video games. Our first title, G-String, was published on Steam in October of 2020. We are a remote team, and are accepting candidates regardless of location.

LunchHouse Software operates on a revenue share basis, with team members receiving royalties from projects they've worked on.

Signing of a non-disclosure agreement is required for this role. Strict confidentiality is an expectation and failure to comply will result in termination.

Requirements:

•Experience with creating sprite art. Experience in traditional or other forms of digital art is a plus.

•Competence in drawing / spriting environmental objects.

•Ability to work in a team

•Practical knowledge and appreciation of a wide array of RPG games, specifically EarthBound / Mother 3.

•Some level of experience in map design is preferred.

•Experience using an issue tracker such as Gitlab is a plus

To Apply

If you're interested, please send an email to us at tristan@lunchhouse.software Please include a portfolio of past work and / or resume.