Additions:
Added New Features:
- Information Log – Gain information on Characters, Obstacles, Enemies and Bosses here in the Information Log
- Trophy Cabinet – View all your collected trophies in Mystery Mode
- Replay Level Button – A very requested feature now added to the win and death screens
Added New Mode:
- Mystery Mode – Explore an expanding world of mystery
Added Four Mystery Missions:
- Mystery of Falling – Dive through the portal to challenge the mission
- Mystery of Sliding – Dive through the portal to challenge the mission
- Mystery of Rising – Dive through the portal to challenge the mission
- Mystery of Scrolling – Dive through the portal to challenge the mission
Added Reward Chests:
- Chest of OrbyOrbs – Collect orbs to unlock each of the portals
- Chest of Awesome Rewardyness – Collect an awesome reward from this chest
Added Trophy System:
- Pule Missions Complete Trophy – Rewarded for completing Pule Missions 1-15
- Peggis Missions Complete Trophy – Rewarded for completing Peggis Missions 1-15
- Smash Missions Complete Trophy – Rewarded for completing Smash Missions 1-15
- Eyesore Missions Complete Trophy – Rewarded for completing Eyesore Missions 1-15
- Endless Mode Player Trophy – Rewarded for scoring 5
- Endless Mode Grinder Trophy – Rewarded for scoring 10
- Endless Mode Challenger Trophy – Rewarded for scoring 15
- Endless Mode Ultimate Fan Trophy – Rewarded for scoring 25
- Beaten Papa Pule – Completing Papa Pule on Normal Difficulty or higher
- Beaten Hurl – Completing Hurl on Normal Difficulty or higher
- Beaten Judge Jorge – Completing Judge Jorge on Normal Difficulty or higher
- Beaten Captain Cannon – Completing Captain Cannon on Normal Difficulty or higher
- Mystery of Falling Complete Trophy – Rewarded for completing the Mystery of Falling
- Mystery of Sliding Trophy – Rewarded for completing the Mystery of Sliding
- Mystery of Rising Trophy – Rewarded for completing the Mystery of Rising
- Mystery of Scrolling Trophy - Rewarded for completing the Mystery of Scrolling
- Mystery Mode Complete Trophy – Rewarded for completing Mystery Mode
Added New Characters:
- Added Eyesore and His Variants – The ultimate reward for completing Mystery Mode and all of Mystery Man’s Quests
Added New Levels:
- Eyesore Levels 1-15 – Regular missions for Eyesore
Added New Enemy:
- Shield – Blocks your laser and sends you into cooldown should you damage it
Added Boss to Boss Mode:
- Captain Cannon – He is now in boss mode, ready for you to lure him with his precious grog
Bug, Performance and Quality Fixes:
- Fixed Golden Peggis Weapon Name – Golden Peggis’ weapon name wasn’t correct so I fixed that bug
- Fixed Cursor Disappearing – The cursor would disappear if you clicked off of the application, that is now fixed
- Tips are now level/game mode dependant – Each waiting screen now has unique tips
- Polished the title screen and loading screens – Re-themed a few of the game screens to match in with the Portal Of Mystery theme.
- Fixed Gain 5 Stars At Beginning Of Level – At the beginning of a level players used to receive five extra stars, not anymore
- Character Selection Back Arrow Fixed – When accessing the boss mode character selection the back arrow was bugged and couldn’t be used, that is now fixed
- Fixed Flare Locking On Bug – Flare wasn’t locking onto some characters, fixed that
- Chip Shop Golden Character Bug – Fixed the amount you had to have in order to buy the golden characters
- Improved Chip Shop Quality – When pressing yes it won’t jump to another chip
Character Balancing:
Pule Class:
Pule:
- Damage increased from 50 to 55
Fire Pule:
- Damage increased from 45 to 50
- DOT decreased from 800 to 500
- Ammo increased from 5 to 8
- Rate Of Fire decreased from 600 to 500
Ice Pule:
- Ammo increased from 6 to 8
- Frozen Time increased from 2 to 4
Toxic Pule:
- Damage increased from 45 to 50
Electro Pule:
- Ammo decreased from 18 to 12
Golden Pule
- Rate Of Fire increased from 800 to 1000
Peggis Class:
Peggis:
- Damage increased from 16 to 12
Fire Peggis:
- Damage decreased from 14 to 12
- DOT decreased from 800 to 500
Ice Peggis:
- Frozen Time increased from 2 to 3
Toxic Peggis:
- Damage increased from 16 to 12
Electro Peggis:
- Rate Of Fire increased from 75 to 125
Golden Peggis:
- Damage decreased from 18 to 15
- Ammo decreased from 30 to 25
Smash Class:
Smash:
- Damage increased from 70 to 80
Fire Smash:
- Damage increased from 60 to 75
- DOT decreased from 800 to 500
Ice Smash:
- Damage increased from 70 to 80
- Frozen Time increased from 3 to 5
Toxic Smash:
- Damage increased from 60 to 75
Electro Smash:
- Damage increased from 70 to 85
Golden Smash:
- Damage increased from 80 to 85
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