Projekt "W" (for Weltherrscher = World ruler) - "Phase 2" is a turn-based strategy game set in the not-so-distant future. You take control over one of the five big remaining nations and your goal is lead it to world domination. During this task you - Manage regions by constructing buildings - Manage divisions and military units - Attack enemy regions / defend your regions on hex-based 3D battle fields - Research dozens of technologies (to unlock new buildings and units) - Work on global projects to unleash them onto your enemies or use them for your own advantage - Hire agents, scientists and generals - Do espionage and sabotage on your enemies (including counter-espionage) The game uses OpenGL to render it's state-of-the art visuals and can be played either against human players (via hotseat) or against the AI.
Taking longer than expected, I finally got a new open beta release out of the door. Both for windows and linux, including the new space backdrops, the extensive ingame tutorial and some visual changes to the main menu as well as several bugfixes.
Posted by SaschaWillems on Apr 7th, 2013
It took me much longer than I initially expected, but here is a new open beta release of Phase 2 :
This release includes the extensive ingame tutorial with 70 chapters (~25,000 words in two languages) that goes into every detail of the gameplay. It's aimed at starters that never played the game, as well as experienced players that want to read up on the game's mechanics and calculations.
Also included is the new 360° space backdrop as well as the improved globe shaders. I also added this backdrop to the main menu that got some functionality updates (e.g. new game options on the same screen as the nation selection) too.
Other than that there were some small bugfixes, changes and additions you can find on the changelog. The linux release for example will now display the globe on the intro and main menu without errors and finally displays special chars as intended (ü,ö,ä, etc.).