The time had come for the gods to stop. It had been 35 years since the people were able to use magic. No one knows where the power came from. The gods used to hunt all those who used it. From those who remained, warlords rose up and banded together to form an alliance. They set sights on the great Holy City in the land of Vahaos. As they descended upon it, the great god Sol arrived in battle to protect the people of Vahaos. The battle was fierce and much precious blood was spent. In the end, the god Sol was cast out and the warlords prevailed. While the true story about what happened is disputed, the legends live on through those who experienced it. One thing is for certain: the great Sol has no longer been seen in the lands of Vahaos. As the years passed, dark things crept out from the hidden places of the world, and with it, the evil magic that ruled them. Fear entered the hearts of those who remained in Vahaos. It was time for the rightful emperor to return.

Report RSS Goals for Project Vahaos

Within the next six to eight months, we have a few large goals that we aim to reach.

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Within the next six to eight months, we have a few large goals that we aim to reach. The first of these is to complete a demo for our game so that people can sample and give feedback on it. This goal in itself will most likely take the next six months. To complete that, we would need to complete the environment for the terrain, adding trees, rocks, etc. We also want to add several large cities, along with a few villages. Once that is done, we will continue work on the programming side of the game, working out the code for our gameplay battle mode, the enemy AI, and some overall tweaking.

Our next goal is to create a Kickstarter project page. We hope that we can earn enough money from people who like our game to continue development of this big project.

Our last, and very important goal, is to find a publisher. Even with a Kickstarter, we will not have enough funds to hire all the people needed to complete this game. Along with that, we will need a publisher to successfully reach out to all the consoles we want to develop this for, and all the people who will want to buy this game.

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