Project: Scrap is an Arcade-Survival game heavily inspired by Geometry Wars and Asteroids. Pilot a mining ship into a dangerous sector of Space to grab as much of the highly valuable Scrap as you can! With the Scrap you harvest, you can purchase any of 7 different structures, each with 2 purchasable, unique perks. However, you may only purchase 1 of the 2 perks per building, so choose wisely and adapt your play-style to try and survive! The game is heavily focused on fluid, vibrant particle effects and high quality music, sound effects and voice lines to bring an amazing atmosphere, whilst boasting an ever-increasingly difficult AI system.
Finally started work on the tutorial screen. The mainframe is now fully in place and I've started work on the elements inside it now.
No text at the moment but I've been designing the left hand side to have animated objects showing what the right hand side will be describing, rather than just static pictures. It's a lot more effort but it the long run it'll look really nice!