Take your ship and start to fight! Project One is a vertically scrolling boss-only shoot'em up with colorful and distinct graphics.

Report article RSS Feed Monday Update #3 - A new World

Map Menu, Update Notes - The first two bosses and the new world map are finished and only few is missing for the demo release.

Posted by MausGames on Jan 14th, 2013

Map Menu

After creating the first two bosses I decided to redesign the map menu, because the old one was to overloaded and confusing. I removed the whole highscore-section and changed it to a tooltip-window, which pops up when you hover over the score value of the boss-section.

The free space is now used for the new animated world map. It's a tall inline-frame with water, islands and space areas and can be controlled with the scrollbar on the right side or the mouse wheel. I hope this is more user-friendly than the old map with one page for each area.

Main Menu

 
Every mission has 3 difficulty levels: Normal, Hard and Unique - and 3 game modes: Standard, Casual (easier but with penalties, tbd) and Hardcore/Extreme (oneshot gameplay).

The difficulty levels change the whole boss-fight and are successively unlocked. Beating them changes the mission color on the world map and unlocks 1 of 3 progress-medals (currently placeholders). The 4th medal is for the optional extreme mode.

The normal difficulty unlocks the next boss, but doing a higher one rewards new equipment, which will be highlighted by decent symbols on the specific progress-medals.

Pause Menu


Update Notes

  • Improved performance of 2d/menu objects
  • Improved performance and sharpness of the post processing effect
  • Improved the sidescrolling effect
  • Fixed wrong shadows on smaller resolutions
  • Fixed wrong deep values on all water surfaces
  • Fixed wrong normal mapping on outdoor surfaces
  • Implemented Boss 01-01
  • Implemented a new animated world map
  • Implemented borderless window mode
  • Implemented wind-effect while moving
  • Changed Boss 01-02
  • Changed the map menu
  • Changed the pause menu
  • Changed the overall design goals

I try to release a demo (first 3 bosses) with the next update, but currently have Tenosynovitis (Sehnenscheidenentz√ľndung) in my left wrist and therefore can not work or play too much on the computer.

Thank you
- Martin

Post comment Comments
ShrikeGFX
ShrikeGFX Jan 15 2013, 7:05am says:

Looks good, you maybe could find a better fitting Font tho.

+1 vote     reply to comment
MausGames
MausGames Jan 15 2013, 3:09pm replied:

Thanks for the comment.
Is the font really that bad? I will look into it.
- Martin

+1 vote     reply to comment
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Project One
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MausGames
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