Game about sea war. One ship, two torpedoes and many enemies is this to you. Period presentation in the game - WW2 1940- 1944 years. The main figure in game is the submarine, a certain class, and the opponent the German military and partially merchant marine fleet appears. The player should heat cargo vessels, to leave from the military ships, to disappear from ubiquitous air reconnaissance, to avoid anti-submarine systems and much, many other. In spite of the fact that actions are planned generally guerrilla, it is supposed that it isn't necessary to miss. In difference from known Silent Hunter, the player shouldn't squeeze time as soon as possible to reach a patrol square, it is connected to that actions are planned by more dynamic, and the active. With impunity nobody will allow to plow a water smooth surface in a surfaced state to the player. The player with enviable periodicity will change a role from the hunter to a game and back.
The first representative of merchant marine fleet is entered into game. What does it mean? The representative - the cargo ship. I can't tell that the performed operation on quality simulation, but started twisting it only - the fleet will extend.
Posted by bedndarc on Feb 6th, 2013
The first representative of merchant marine fleet is entered into game. What does it mean?
The representative - the cargo ship. I can't tell that the performed operation on quality simulation, but started twisting it only - the fleet will extend.
Small AI allowing the ships of this class is implemented also to ply from port to port. Thus already now we have the full-fledged purpose for our torpedoes! The single minus of a vessel, it isn't able while to sink, but it is reparable. The following step on a way of development of cargo fleet - ability to die and be sunk.
While you can watch screenshots with vessel already entered into game:
This vessel is the cargo ship, capable to transport solid and free-flowing loads. As the tanker it shouldn't be used. Vessel speed average, the sizes not great, the standard representative of cargo communications along coastlines. Settling at a vessel decent that allows to get to it even from a small distance (torpedoes won't pass under it). But a weight of a vessel big that means boat loss in case of collision. Future captains, be attentive, not a ram cargo ship :)