Game about sea war. One ship, two torpedoes and many enemies is this to you. Period presentation in the game - WOW 1940- 1944 years. The main figure in game is the submarine, a certain class, and the opponent the German military and partially merchant marine fleet appears. The player should heat cargo vessels, to leave from the military ships, to disappear from ubiquitous air reconnaissance, to avoid anti-submarine systems and much, many other. In spite of the fact that actions are planned generally guerrilla, it is supposed that it isn't necessary to miss. In difference from known Silent Hunter, the player shouldn't squeeze time as soon as possible to reach a patrol square, it is connected to that actions are planned by more dynamic, and the active. With impunity nobody will allow to plow a water smooth surface in a surfaced state to the player. The player with enviable periodicity will change a role from the hunter to a game and back.

Fuel - the Battery - Fuel

Fuel - the Battery - Fuel

Mar 19, 2013 2 comments

By the boat there were parameters: Fuel (fuel oil); Capacity of batteries; Oxygen volume; Damages.

The ship is undermined

The ship is undermined

Feb 18, 2013 0 comments

Our cargoship has an opportunity to be destroyed! Torpedoes can strike cargo ships. And cargo ships can be damaged and be destroyed! The first step on...

First Cargoship

First Cargoship

Feb 6, 2013 3 comments

The first representative of merchant marine fleet is entered into game. What does it mean? The representative - the cargo ship. I can't tell that the...

New terrain - new map!

New terrain - new map!

Jan 22, 2013 2 comments

The system of navigation received long-awaited up-dating. Our boat is transferred to a new place of a dislocation. Boundaries of a land are significantly...

New effects + navigation

New effects + navigation

Jan 17, 2013 0 comments

The effect of explosion of torpedoes is updated. New visualization pleases the eye. Water became more similar to water, than earlier. But it not everything...

The torpedo defines collision!

The torpedo defines collision!

Dec 21, 2012 1 comment

I will tell about the last updates, their of everything four. The torpedo defines collisions The boat received a limited number of devices of start-up...

Torpedo's

Torpedo's

Dec 13, 2012 0 comments

In game the first torpedoes are added and updating graphics underwater mine.

New enemy - Mine (underwater)

New enemy - Mine (underwater)

Dec 10, 2012 2 comments

The new enemy - an underwater mine. In game the new game object - an underwater mine is added.

scaling of a periscopic look (zoom x 3)

scaling of a periscopic look (zoom x 3)

Dec 4, 2012 0 comments

Operation over a periscope is complete. zoom became the last element The player can change image scale, at the expense of turn of a wheel of a mouse...

Start New Project - "SUBMARINE"

Start New Project - "SUBMARINE"

Dec 3, 2012 0 comments

Hi! I began operation over the new project - the Submarine. Already there are practices, it is possible to see them in pictures.

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Project "LODKA"
Platform
Windows
Developer
VolGame
Engine
Custom Built
Contact
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Official Page
Volgame.ru
Release Date
TBD
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