Project Dane is a role-playing game with a heavy focus on action oriented gameplay. The setting is a fantasy world resembling the period of the Dark Ages. Societies are warring over ill-conceived differences, and you the player have to live in this state of decay. The gameplay being built is a focus on taking traditional role-play questing, but putting you in the shoes of an individual who will be doing more than just promoting their stats and abilities; they will also be developing their society's stance in the global conflict. So hack and slash away, fetch and scatter around an open-world setting in an attempt to normalize the balance of power in favor of your society.
This is a summary of various models I have used for determining the direction a collision has occurred in without using preemptive checks. I have no need...
collision orientation detection
Project Dane is in development. It is having its remaining gameplay features instantiated to lead it into its final playable state. However funding is...
development
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