Prism is an in-development fully 3D MO resembling the Pokemon games. The game will feature and revolve around a new system of capturing and battling monsters. The entirely original battle mechanics will incorporate and accommodate the 3D universe. There will be rank, quests, prestige all formulated to create a strong community, and there will be a wholly original storyline centering on the Prism world and its interesting situation. Players will be able to encounter wild monsters and other players in real time, as well as battle NPC enemies, other players and their friends all in a new world! The game will have an enormous number of monsters which will roam the world, ready to be battled and caught by players. Quests will put the players in new and challenging places to unravel the secrets of an underground organization, discover what they have been hiding, find the secrets of the crystals, unlock their powers, gain power within the cities, and become the greatest player of them all!
A brief overview of the immediate project timeline explaining a hiatus.
Posted by endie on Jul 4th, 2011
So, I'm sorry to say after a very short period after being public, we will be taking a "break" so to speak. During this time, there will still be production and development, but we will not be keeping public updates. However, we WILL be back, and definitely with an update worth seeing. So, if you are interested in this project, track us and maybe you'll like what you see later on =]
For all of us at Prism, we hope to talk to you all soon!