This mode does this following:
- This mod Re Located all 'defines' Files into invidual files, which can be easelly edited.
- With this mod, you can now combine more mods that changeing something in 'defines'
- Specialy with:
( Items/Weapon Stats/Objects/Player Stats/Map Info/Projectiles/AnimatedTextures/SwitchStates/TeamDools/and more... )
ModVersion : 1.1
Maked for Game's Version: 1.0.1651
ModUpdated : 03.08. 2023
ModVersion : 1.1
This mode does this following:
- This mod Re Located all 'defines' Files into invidual files, which can be easelly edited.
- With this mod, you can now combine more mods that changeing something in 'defines'
- Specialy with: ( Items/Weapon Stats/Objects/Player Stats/Map Info/Projectiles/AnimatedTextures/SwitchStates/TeamDools/and more... )
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- How to use -
> If you are willing to make "Compatible Mod" whitch can work with other mods, do this folliwing.
- Open "000_Defs_Relocate" and choose what you want to edit.
- When you choose what you want to edit, copy THAT File(s) to Your Mod, and edit them.
- This process will overwrite 'This' mod.
RawExample:
"Let's say you want to edit m60 stats (ammo/anims/other)".
So you go to " defs / weapons " and you copy "Wpn_M60.txt" to your mod (keep same path).
In your mod folder you can edit this as you please. (Let's say, "disableUnderwater 0").
And that's basicly all. When you boot up game, it should work.
- Just make sure, that "000_Defs_Relocate.kpf" is loaded FIRST! (otherwise this method will not work).
- With this process you just now created mod, that only effects stats of 'M60', and it's compatible with other weapon changeing mods.
- When you will be uploading your mod, make sure, that you attatch "Defs ReLocate" link.
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> If you are the user, that just downloaded This mode, to work with Other mods.
- Basicly if you downloaded some mod, that requies this mod, do this following:
Put "000_Defs_Relocate.kpf" in mods folder, along with other mod that you download.
Make sure, that "000_Defs_Relocate.kpf" is loaded First! (otherwise this method will not work).
((Mods in game are loaded in order, by 'NAME'))
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! KEEP IN MIND !
- Mods that are specially created with 'This method' are NOT compatible with mods, that are created with older methods.
- This mod serves, as BASE, whtich you can make mods that can work together.
- IF Game recive update, I'll try update "Defs ReLocate" as soon as possible. (To retain compability)
I hope that this will serve Good for upcomming mods :)
And I hope that you understand how to use this xD
IF this is hard to use, please LET KNOW !
I'll make video, how to propetly use this, if some one will have trubbles to know how to use this.
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I made some misc. mods that are compatible with this "ReLocate Mod" and some others... Just check xD
Drive.google.com
-Update Notes- 03.08.2023
ModVersion : 1.1
Added "ReLocalization" for files:
> switchInfo.txt (now, each 'swich' have own file)
// Theese can be found in: defs/switch_states/
//// Now you can edit each 'Switch' separately...
> animPicInfo.txt (now, each animated texture have own file)
// Theese can be found in: defs/animPicInfo/
//// Now you can edit each 'Animated Texture' separately...
> teamdolls.txt (now, each doll have own file)
// Theese can be found in: defs/actors/teamdolls/
//// Now you can edit each 'Team Doll' separately...